Cloud Killer Devlog #5


Hi guys,

We are getting ready to run our first round of play testing! That means that this past week has been spent finalising and programming our enemy behaviour, fine tuning our tutorial level model and colliders, preparing questions for our survey and hooking up menus and other UI into our scene.

Here are a few clips of the cave level from this week:

There are a few more things we still need to work on before we let people test it, but we are excited to hear people's opinions!

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