<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cloud Killer Devlog - itch.io</title><link>https://jumpingimpgames.itch.io/cloud-killer</link><description>A linear 3d stealth game where you play as a devil infiltrating heaven.</description><item><guid>https://jumpingimpgames.itch.io/cloud-killer/devlog/1651533/cloud-killer-devlog-5</guid><title>Cloud Killer Devlog #5</title><link>https://jumpingimpgames.itch.io/cloud-killer/devlog/1651533/cloud-killer-devlog-5</link><pubDate>Thu, 03 Sep 2026 23:11:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NzUwMTIzLnBuZw==/400x224%23c/VQyOb1.png"/><p>Hi guys, We are getting ready to run our first round of play testing! That means that this past week has been spent finalising and programming our enemy behaviour, fine tuning our tutorial level model...</p>]]></description></item><item><guid>https://jumpingimpgames.itch.io/cloud-killer/devlog/1642436/cloud-killer-devlog-4</guid><title>Cloud Killer Devlog #4</title><link>https://jumpingimpgames.itch.io/cloud-killer/devlog/1642436/cloud-killer-devlog-4</link><pubDate>Thu, 27 Aug 2026 14:04:41 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NTY3NzkzLnBuZw==/400x224%23c/gK7MT7.png"/><p>Hey Everyone, This week the team focused on development of the “Caves” level. The level has progressed from its initial sketch design through the block out stage and is currently being implemented...</p>]]></description></item><item><guid>https://jumpingimpgames.itch.io/cloud-killer/devlog/1635051/cloud-killer-devlog-3</guid><title>Cloud Killer Devlog #3</title><link>https://jumpingimpgames.itch.io/cloud-killer/devlog/1635051/cloud-killer-devlog-3</link><pubDate>Thu, 20 Aug 2026 14:15:39 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5Mzk2NzYwLmpwZw==/400x224%23c/Q%2Fduq%2B.jpg"/><p>Hello Everyone! This week, the team has put a lot of thought and effort into devising how stealth will work in our game. The angels that you encounter will try to find you, but if you stay out of thei...</p>]]></description></item><item><guid>https://jumpingimpgames.itch.io/cloud-killer/devlog/1627021/cloud-killer-devlog-2</guid><title>Cloud Killer Devlog #2</title><link>https://jumpingimpgames.itch.io/cloud-killer/devlog/1627021/cloud-killer-devlog-2</link><pubDate>Thu, 13 Aug 2026 13:20:33 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MjQ4NTEzLmpwZw==/400x224%23c/awUwkS.jpg"/><p>Hey Everyone! This week we have worked on our stealth design, enemy design and level design for our first environment. Specifically, we have defined our enemy behaviour to promote more stealthy respon...</p>]]></description></item><item><guid>https://jumpingimpgames.itch.io/cloud-killer/devlog/1619000/cloud-killer-devlog-1</guid><title>Cloud Killer Devlog #1</title><link>https://jumpingimpgames.itch.io/cloud-killer/devlog/1619000/cloud-killer-devlog-1</link><pubDate>Thu, 06 Aug 2026 11:39:28 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDkxOTg0LnBuZw==/400x224%23c/J9pBGM.png"/><p>Hello Everyone! We are an indie studio based in Australia. We are currently working on Cloud Killer – a 3D linear stealth game where you play as a demon infiltrating heaven to take it over. We start...</p>]]></description></item></channel></rss>